Ah,
TerminateThread
.
There are still people who think that there are valid scenarios
for calling
TerminateThread
.
Can you explain how
ExitThread
works?We are interested because we have a class called
ThreadClass
. We call theStart()
method , and then theStop()
method, and then theWaitUntilStopped()
method, and then the process hangs with this call stack:ntdll!ZwWaitForSingleObject ntdll!RtlpWaitOnCriticalSection ntdll!RtlEnterCriticalSection ntdll!LdrShutdownThread ntdll!RtlExitUserThread kernel32!BaseThreadInitThunk ntdll!RtlUserThreadStartCan you help us figure out what's going on?
From the stack trace, it is clear that the thread is shutting down,
and the loader (Ldr
) is waiting on a critical section.
The critical section the loader is most famous for needing is
the so-called
loader lock which is used for various things,
most notably to make sure that all DLL thread notification
are serialized.
I guessed that the call to
WaitUntilStopped()
was happening
inside DllMain
,
which created a deadlock because the thread cannot exit
until it delivers its DllMain
notifications,
but it can't do that until the calling thread exits
DllMain
.
The customer did some more debugging:
The debugger reports the critical section as
CritSec ntdll!LdrpLoaderLock+0 at 77724300 WaiterWoken No LockCount 3 RecursionCount 1 OwningThread a80 EntryCount 0 ContentionCount 3 *** LockedThe critical section claims that it is owned by thread
0xa80
, but there is no such active thread in the process. In the kernel debugger, a search for that thread saysLooking for thread Cid = a80 ... THREAD 8579e1c0 Cid 0b58.0a80 Teb: 00000000 Win32Thread: 00000000 TERMINATED Not impersonating DeviceMap 862f8a98 Owning Process 0 Image: <Unknown> Attached Process 84386d90 Image: Contoso.exe Wait Start TickCount 12938474 Ticks: 114780 (0:00:29:50.579) Context Switch Count 8 UserTime 00:00:00.000 KernelTime 00:00:00.000 Win32 Start Address 0x011167c0 Stack Init 0 Current bae35be0 Base bae36000 Limit bae33000 Call 0 Priority 10 BasePriority 8 PriorityDecrement 2 IoPriority 2 PagePriority 5
Contoso.exe
is our process.
Okay, we're getting somewhere now.
The thread 0xa80
terminated while it held
the loader lock.
When you run the program under a debugger,
do you see any exceptions that might suggest that the thread
terminated abnormally?
We found the cause of the problem. We use
TerminateThread
in the other place. That causes the thread to continue to hold the loader lock after it has terminated.
It's not clear what the customer meant by
"the other place",
but no matter.
The cause of the problem was found:
They were using
TerminateThread
.
At this point, Larry Osterman was inspired to write a poem.
How many times does
it have to be said: Never
call TerminateThread.
In the ensuing discussion, somebody suggested,
One case where it is okay to use TerminateThread
is if the thread was created suspended and has never been resumed.
I believe it is perfectly legal to terminate it,
at least in Windows Vista and later.
No, it is not "perfectly legal," for certain values of "perfectly legal."
What happened is that Windows Vista added some code to try to limit the impact of a bad idea. Specifically, it added code to free the thread's stack when the thread was terminated, so that each terminated thread didn't leak a megabyte of memory. In the parlance of earlier discussion, I referred to this as stop throwing garbage on the sidewalk.
In this case, it's like saying, "It's okay to run this red light because the city added a delayed green to the cross traffic." The city added a delayed green to the cross traffic because people were running the light and the city didn't want people to die. That doesn't mean that it's okay to run the light now.
Unfortunately, the guidance that says "Sometimes it's okay to
call TerminateThread
" has seeped into our
own Best Practices documents.
The
Dynamic-Link Library Best Practices
under
Best Practices for Synchronization
describes a synchronization model which actually involves
calling TerminateThread
.
Do not do this.
It's particularly sad because
the downloadable version of the document
references both Larry and me telling people to stop
doing crazy things in DllMain
,
and terminating threads is definitely a crazy thing.
(The solution to the problem described in the whitepaper is not
to use TerminateThread
.
It's to use
the
FreeLibraryAndExitThread
pattern.)
Now the history.
Originally, there was no
TerminateThread
function.
The original designers felt strongly
that no such function should exist because there
was no safe way to terminate a thread,
and there's no point having a function that
cannot be called safely.
But people screamed that they needed the
TerminateThread
function,
even though it wasn't safe,
so the operating system designers
caved and added the function because
people demanded it.
Of course, those people who insisted that they
needed TerminateThread
now
regret having been given it.
It's one of those "Be careful what you wish for" things.